Yggdrasil’s YGS Masters Programme Welcomes Creative Reinforcement- AvatarUX Studio

Yggdrasil’s YGS Masters Programme Welcomes Creative Reinforcement- AvatarUX Studio

Following the successful launch event during SiGMA 2019 week, AvatarUX Studios has bravely entered the crowded iGaming industry and made its first steps into the casino supplier market. Being among the original partner studios of Yggdrasil’s YGS Masters programme, the supplier has ambitious plans to develop content with Asian-influenced art and innovative game mechanics, crafting them in its Hong Kong office.

The studio has already released its debut title, Lilith’s Inferno. The artistically impressive game filled with gamification elements has been receiving positive reviews from both consumers and operators connected to the developer’s platform.

Putting the Reels on Infernally Hot Fire:

The main focus is put on game mechanics, and it’s combined with user experience to form an instrumental part of the development process. Such an approach is already more than evident in the gameplay of Lilith’s Inferno, the team’s first-born product.

Taking place in the obscure and mystical underworld…

… the titular protagonist Lilith duels with the denizens of the deep as rare relics are introduced which can result in significant winnings. Fighting against four gatekeepers in search of hidden glory, players can score a total of up to 3968x their stake as they slay bosses with Lilith’s crystal sword in the Hero Bonus™ feature. The 5x4 structure is also filled with a multiverse of bonus spins and visually-impressive details.

A Full Roadmap in the Place:

The studio has displayed a unique and distinct graphic style, managing to find the perfect balance between a unique artistic landscape and swift, engaging gameplay.

As far as projected…

… the team has ambitious plans to release four games in its first year, all through YGS Masters. As a small reminder, the strategic partnership between two brands was inked in February 2019.

Delighted to be officially announcing the studio’s presence to the wider spectrum of iGaming audience, and during such an important event such as SiGMA, Marcus Honney, Managing Director at AvatarUX, commented:

“We have already released our first title, Lilith’s Inferno, through Yggdrasil’s YGS Masters programme, and we have been really encouraged with the positive feedback. As an independent studio with high ambitions, we have a full roadmap in place, and we are really excited about what the future holds.”

YGS Masters- New Perspective of Entertainment:

AvatarUX’s debut game is the third YGS Masters title launched this year, along with Niagara Falls and Nikola Tesla’s Incredible Machine.

The amazing platform was initially introduced in March 2018…

…aiming to gather independent studios to utilize BOOST™, the supplier’s collection of in-game promotional tools, allowing those companies to develop their own versions of these tools within their game clients.

Being by invite-only, so far it honored brands such as Northern Lights, Rabcat, Fantasma Games, Dreamtech Gaming and few more.

SOURCE: “Yggdrasil press release” December 9, 2019.

Author: Dusan Trifunovic

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